On this scoob-tastic Sunday, I am taking a look at another comic book for the Halloween season. If you haven’t realized it by now, not all of these will center around Halloween necessarily, but will be appropriate reading for the holiday.
Spoilers right around the next corner.
Today’s selection is Scooby Apocalypse #3.
This comic comes from DC Comics in 2016.
From the minds of Keith Giffen and J.M. DeMatteis with art by Howard Porter and Dale Eaglesham comes “Terror Incognita!”. The tale starts out with gang on the run from the monster infection that has enveloped the world around them. Currently, they are traveling through the Nevada desert in a tank-like “mystery machine.”
Daphne, Velma, and Shaggy discuss their predicament while Fred recuperates in the back with Scooby-Doo watching over him. Daphne mistrusts Velma as she was part of the government program which seemingly has caused a nanite virus to become unleashed and turn everyone into horrific monsters.
Afterwards, we are shown a flashback where the group is in a shadowy government complex, simply called “The Complex.” Being overrun by monstrous creatures, they fight their way to the garage and procure the military vehicle that we see them traveling in at the start of the issue.
Back in the present Daphne wakes up to discover she is alone in the transport. Rushing outside she finds Shaggy and Fred. Relieved that Fred is okay, she rushed up and hugs him. Fred takes the opportunity to once again propose to Daphne. We find out that this is a common occurrence between them, with Daphne constantly turning him down, but Fred persists.
Looking out onto a burning city before them, they try to figure out what has happened. Velma explains that it would have needed the consent of all four of her brothers that ran the project to unleash the nanites. Daphne remains skeptical of the truth as Velma starts to realize the consequences of the project.
Flashing back, the gang escapes The Complex as they fend off monsters that are clinging to the “Mystery Machine.” In the chaos, Fred receives the wound that we see him recovering from in the beginning. Once clear, and the adrenaline subsides, they start to panic as the reality of the situation sinks in for them.
They then drive to the Blazing Man Festival in the desert and realize that everyone there has also been transformed into beasts. Now they know that the virus wasn’t limited to The Complex, but the full scope of the dilemma isn’t clear to them yet.
Stopping at a gas station in the present, the guys and Scoob stock up on food and supplies. Meanwhile, Velma and Daphne discuss the scope of the virus and Velma claims that it has probably spread worldwide. Inside Fred and Shaggy wonder if there are any monsters nearby. Shaggy claims that they haven’t seen any for 30 miles. Unknown to the pair, a vampire-like creature spies on them from a back room and brings the promise of future calamity for the gang.
Scooby Apocalypse is a fun series that is still a good read. Sort of “Scooby-Doo meets Walking Dead” concept has turned out to have legs for the title. (At least four of them.) Having the characters face off against monsters in a wasteland has led to some fun tales and interesting concepts. Including, the recent death of a main character!
This issue, early in the run, helps set the tone for the book and is a good introduction to it. Crazy monster fights create the backdrop while these characters meet for the first time in this world and get to know each other. The art splits up here with Porter doing the present sequences and Eaglesham contributing the flashbacks. It fills more organic that just a fill-in issue and helps to clarify when events are happening in the story.
While not a kids book, Scooby Apocalypse creates a great new take on the characters that have had many re-imaginings already, but this is definitely one of the better ones.
Come back tomorrow (paws crossed) for another comic book tale for the Halloween season.